#include "LightFbx.h"

CLightFbx::CLightFbx( CSceneFbx * pScene )
{
}

CLightFbx::~CLightFbx(void)
{
}

bool CLightFbx::Initialize()
{
	return true;
}

void CLightFbx::UpdateFrame()
{

}

void CLightFbx::BeginDraw()
{

}

void CLightFbx::DrawFrame()
{

}

void CLightFbx::EndDraw()
{
}

